v0.76.178
- Each Incursion level you complete for the first time now awards 200 Gold, in addition to normal quest rewards.
- Added Skip button for the Incursion feedback form.
- Fixed bug where cards could end up face down in your hand after drafting.
- AI Changes
- Should no longer play Quick Growth (and other Can’t Attack/Block effects) on its own units.
- Should no longer play single-target cards that damage or destroy its own units, e.g. it should no longer play Seppuku even if it drafts it. Unfortunately this breaks some sacrifice-based Incursion decks. It’s hard for the AI to know when to play a negative card on its own unit, without accidentally playing actual removal on its own units sometimes. We figured it was better to fix this now, before more Incursion decks are designed around this behavior.
- Will now use Duelist-like Active abilities, such as Onnabushi’s.
- New Editor Blocks
- All Cards Belonging to Player…
- Incursion - Hero Level Up Effect Text
- Allows an Incursion Hero card to show the one-time level up effect text, similar to an emote.
- Designed to give players better clarity on what Incursion Heroes’ effects are.
- Editor - Can now save cards that were imported from the clipboard that reference tokens created by other players.
- Editor - Removed restriction on removing cards referenced by other cards in your created cards.
Files
collective-osx-universal.zip 794 MB
Version 0.76.178 Mar 28, 2019
collective-windows.zip 893 MB
Version 0.76.178 Mar 28, 2019
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Collective Card Game (Moved to Steam)
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